Posts Tagged ‘ literature ’

Teaching Composition with Interactive Fiction, Part Three

Sep 4th, 2014 | By

In two earlier posts in this series, I gave an overview of why I use interactive fiction games in my composition classes, and described an “easy way” to do this: that is, using these games as “the reading” for a course unit.  If you’re just joining us and you want to get a quick idea

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Teaching Composition with Interactive Fiction, Part Two

Sep 14th, 2013 | By
Plotkin's tutorial game

In an earlier post, I explained why I think interactive fiction (IF) computer games can drive valuable experiments in the multimodal composition classroom.  You can check out Part One for an overview of what IF is and what I think it can do for students.  In the present post, I’ll lay out a few more

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Teaching Composition with Interactive Fiction

May 2nd, 2013 | By
Note, in this excerpt from Plotkin's tutorial game, how the player-character and the narrative voice take turns typing to each other.

Regular readers of TECHStyle may remember my mentioning, back in September, my plans to use interactive fiction (“IF”) computer games in my multimodal composition classes.  After two semesters of teaching students to read, play, and write IF games, I can say that the experiment was mostly a success.  While we faced a few frustrations (largely

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Infinite 1102: A Collective Romp Through Infinite Jest, Part I

Jan 24th, 2013 | By
prezi2

  1079 pages. 388 footnotes.  2 lbs 10 oz (and that’s the paperback). David Foster Wallace’s Infinite Jest is nothing if not formidable. It languishes on many a “to-read” shelf alongside Joyce’s Ulysses and Pynchon’s Gravity’s Rainbow. Despite its intimidation factor, Infinite Jest can be a pretty accessible read, and it is absolutely a rewarding one. Infinite Jest

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“Tech Gets Medieval” and Other Ways We Teach the Past

Nov 3rd, 2012 | By
Tech Gets Medieval graphic

For many instructors, teaching about the past can be problematic, especially to Georgia Tech students who may have little interest in any time period that predates their existence, or who may have the interest, but don’t see how such topics can aid them in their pursuit of a STEM degree. While this article focuses on

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Disciplinary Boundaries and the Multimodal Classroom

Sep 19th, 2011 | By

Disciplinary Boundaries and the Multimodal Classroom: Professional Resistance in English Departments Three key themes: 1. The Multimodal Classroom: Digital Pedagogy (Michelle DiMeo) 2. Interdisciplinary Research and the Job Market (Chris Weedman) 3. Navigating the Disciplinary Minefield: Or, How I Learned to Stop Worrying and Love Composition (Kate Tanski) 1. The Multimodal Classroom How do we

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Multimedia and the Middle Ages

Aug 11th, 2010 | By

Before introducing any new strategy in the classroom, whether it involves technology or not, I think we must always ask ourselves: what is the pedagogical imperative?  After all, just because we can do something, doesn’t mean we should.  So, I’ll start by trying to answer the question: what can multimedia resources, particularly digital or new

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